This week’s exclusive GM tip from wilwheaton: how to make your players’ choices matter. (Thanks geekandsundry!)
This week, wilwheaton teaches us how to ask players the right questions. Click to watch the video on TMS!
We knew early on that we wanted the new edition to be inclusive: inclusive of beloved material from previous editions, inclusive of different play styles, and inclusive of a varied cast of characters. We also wanted to be welcoming to as many D&D players as possible, to look at the wonderfully diverse group of people who play the game and say, “There’s a place for each of you at the game table.”
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A number of RPGs over the years have featured similar inclusivity, and we thought, “D&D is going to do it too, and is going to do it boldly.”
- Dungeons & Dragons lead designer Jeremy Crawford on the thought behind D&D Next’s approach to gender and sexuality in character creation. Read the whole interview here.
